great faculty click stories  1   2   3   4   Robert Ghrist
  Following Robert Ghrist
  Receiving Penn Engineering’s S. Reid Warren, Jr. Award for exceptional teaching is a mark of distinction, but to receive the prize in one’s first year of teaching at Penn is—to employ an adjective often used to describe recipient Robert Ghrist—amazing. It is the undergraduates themselves who cast the votes, a fact that especially pleases Ghrist, the Andrea Mitchell University Professor in the Departments of Electrical and Systems Engineering and Mathematics.
 
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  great alumni click stories  1   2   3   4   Peter Detkin
  Peter Detkin:
Protecting the Entrepreneurs
 
Peter Detkin has one piece of advice for Penn Engineering students: "Don't think you're going to work for one or two employers for the rest of your life. If you want a good job, you have to invent it." This is how people think in Silicon Valley, he adds, and it remains the hub of ground-breaking innovation. Detkin knows what he is talking about; he has spent most of his career working with visionaries and pioneering inventors.
 
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  great students click stories  1   2   3   4   Kevin Conley
  Kevin Conley:
Hacking for a Good Cause
 
On January 12, 2010, a magnitude 7.0 earthquake struck Haiti. In response to this tragedy, Google developed a web application called Person Finder, which allows individuals to post the status of relatives and friends affected by catastrophes. But there's a catch: it requires Internet access, which is often not available in disaster zones. During a 24-hour hackathon, Kevin Conley (ESE'12) came up with a solution.
 
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  great research click stories  1   2   3   4   Cherie Kagan
  Cherie Kagan:
On the brink of a new technological standard
 
The stage is set for a radical transformation of the electronics industry and Cherie Kagan, Professor in ESE, has a leading role. Kagan is investigating electronics science on a nano-level, using molecules and nanostructured materials to build devices that promise new ways to transform electronics, harvest energy, diagnose medical conditions, and detect biological and chemical agents.
 
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SandBot

SandBot

Places such as sandy beaches or snow covered mountain tops typically present very hard, if not unmanageable, obstacles to vehicles of all types. Yet, these same challenging environments are places teeming with animals that have developed effective navigation techniques. Studying such biological models and conducting systematic experiments with robotic models allows us to build understanding of the dynamics of granular material and design a robotic system that can demonstrate high performance on such materials. Learn more!

UPennalizers: Penn's Robotic Soccer Team

UPennalizers

RoboCup is an international robotics competition that draws teams from all over the world to build and program robots that play soccer. The Competition is divided up into many different "leagues" of soccer, ranging from non-humanoids to adult-sized humanoids. The UPennalizers compete in two of these leagues: The Standard Platform League, which makes use of Aldebaran's 'Nao' humanoid; and the 'kid-sized' league, wherein teams develop their own platforms. We competed in the Standard Platform League beginning in 2003 at Padua, and in the Kid-sized league beginning in 2010 at Singapore in conjunction with Virginia Tech as Team DARwIn. Learn more!

HUNT: Heterogeneous Unmanned Networked Teams

HUNT: Heterogeneous Unmanned Networked Teams

Future Naval Combat Operations and Systems will entail small expeditionary forces with light combat ships (LCS), high altitude long endurance (HALE) vehicles, tactical UAVs, and unmanned underwater vehicles (UUVs), which must monitor and protect large and complex areas continuously. These Heterogeneous Unmanned Networked Teams (HUNT) must be able to search for potential threats, identify them, track them, and take appropriate action to neutralize them. Because of the dynamic nature of the battlefield, HUNT teams must rapidly allocate and task different assets to support time-critical intelligence needs, and reallocate and re-task assets in response to the detection of threats or changes in missions. Learn more!